<!doctype html> <html class="no-js"> <!--

Hi there, the non-minified source code is a lot easier to read
https://github.com/erosson/swarm

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            </button--> <a class="navbar-brand" href="#">Swarm Simulator</a> <a ng-cloak ng-if="env.isDebugEnabled" class="envalert navbar-brand" ng-href="#/debug"> ({{env.name}})</a> <a class="navbar-brand" ng-href="#/changelog"><span class="text-muted small" ng-cloak>v{{version}}</span></a> </div> <!--div class="collapse navbar-collapse" id="navbar">
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          </div--> </div> </div> <!--div class="header"></div--> <div ng-cloak ng-controller="LoadSaveCtrl"> <div class="alert alert-danger alert-dismissible animif" role="alert" ng-if="form.export"> <button type="button" class="close" data-dismiss="alert"><span aria-hidden="true">&times;</span><span class="sr-only">Close</span></button> <p>Oh no! There was a problem loading your saved game. <b>This is a bug.</b></p> <p>Here's your saved game data. <b>Save this</b>: once the bug is fixed, you can import this to restore your game.</p> <input type="text" class="form-control" readonly style="cursor:auto" ng-model="form.export" ng-click="select($event)"> <p>The error message was: <code>{{form.error}}</code></p> <p>Please report this bug using the <a target="_blank" ng-href="{{feedbackUrl()}}">anonymous feedback form</a> or <a target="_blank" href="http://reddit.com/r/swarmsim">community subreddit</a>. </p> </div> </div> <tutorial></tutorial> <div class="viewwrap"><div ng-view=""><center><img src="images/ajax-loader.e638c3db.gif"></center></div></div> <div class="footer"> <!--div ng-cloak class="alert alert-dismissible animif" role="alert">
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          <p>Welcome to Swarm Simulator version 0.2.0. Your progress has been reset.</p>
          <p>Not ready to start over? <a href="archive/0.1.37">Continue playing 0.1.x here</a>.</p>
        </div--> <div ng-cloak class="alert alert-dismissible animif" role="alert"> <button type="button" class="close" data-dismiss="alert"><span aria-hidden="true">&times;</span><span class="sr-only">Close</span></button> <em class="text-muted">Warning: we're still testing this game, and will probably need to delete your progress later. You'll know at least 3 days before your progress is reset. Sorry!</em> </div> </div> </div> <debug></debug> <div ng-cloak ng-controller="FlashQueueCtrl"> <div class="achieve achievealert animif" ng-if="achieveQueue.isVisible()"> <div class="container alert alert-success achievetext"> <span class="achieveicon glyphicon glyphicon-ok" title="Someday I'll add real achievement icons"></span> <span class="achievepoints">+{{achieveQueue.get().pointsEarned()|number}}</span> <span class="achieveicon-xs glyphicon glyphicon-ok" title="Someday I'll add real achievement icons"></span> <span class="achievepoints-xs">+{{achieveQueue.get().pointsEarned()|number}}</span> <p>Achievement:</p> <a class="alert-link" ng-href="#/achievements"> <h3>{{achieveQueue.get().type.label}}</h3> </a> <p class="achievedesc">{{achieveQueue.get().type.description}}</p> <p><em>{{achieveQueue.get().type.longdesc}}</em></p> <button type="button" class="close" data-dismiss="alert" ng-click="achieveQueue.clear()"><span aria-hidden="true">&times;</span><span class="sr-only">Close</span></button> </div> </div> </div> <script>(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
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